Auburn University
Engagement Stats

Our latest state-of-the-art gaming facility at Auburn University demonstrates the power of esports and social gaming in enhancing student engagement. As industry veterans with over 15 years of experience and more than 1.5 million user hours across our facilities, we're excited to share the impressive impact of Auburn's GameLab during the Fall 2023 semester.

Comparative Stats


21%

of the entire freshman class visited at least once

12%

of the entire student population visited

3,662

unique students engaged with our gaming services

95%

of users were undergraduates compared to 81% campus-wide population

29%

of users were from underrepresented groups, compared to campus-wide population

42%

of users were freshmen, compared to 23% campus-wide population

Usage Stats


34k+

hours played

4.93

average hours per monthly player

59

minute average per session

Most Popular Games


40%

of all playtime came from the top 5 games:

Call of Duty (XB + PC)

Overwatch (XB + PC)

Fortnite (XB + PC)

Valorant (PC)

League of Legends (PC)

3,821 hrs

3,754 hrs

3,093 hrs

2,960 hrs

2,839 hrs

Student Satisfaction


18K

student surveys received

51%

survey participation

Cleanliness

Game Selection

Network Speeds

Overall Experience

4.59/5

4.48/5

4.51/5

4.48/5